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Eternal lands all players
Eternal lands all players












eternal lands all players
  1. Eternal lands all players how to#
  2. Eternal lands all players movie#

Eternal lands all players how to#

Let me know why I am in this world first, then hit me with how to log out. At the very least, save the major details for later. Make your information easy to understand, and easy to find. The choice of command is not the issue, it's the hidden choice of command that is the issue. After having to hit ctrl-alt-delete for the third time, I finally got an answer in Twitter: alt-x logs you out. Unfortunately, I could not figure out how to log out. For example, I finished a simple kill-ten-rats quest, only to find that I could not leave the cave I was in (it turns out the door trigger was bugged and not where I thought it should be) so I decided to log out for the evening. Eternal Lands gives you plenty of options, don't get me wrong, but combing through tabs full of horrible fonts is not the way I want to get there. Second, too much information is too much information: Emo music is popular because it doesn't try to over explain its options get the combover hairdo, share a mic with the lead singer and use the simplest of lyrics. After all, it's the first thing that a potential player sees. I am tempted to raise a few hundred dollars for the owners to hire a first-year design student to give the site a face lift. Eternal Lands is a free-range skill-based romp through an old-school landscape, but the website is so rough that you might not care.

Eternal lands all players movie#

It's the same way with music and movies.Īs I have been playing Eternal Lands over this last week, I couldn't help but feel I was visiting some kind of weekend project, (which may indeed be the case.) I decided to use the music and movie industry as an example to highlight the issues with this very rough-around-the-edges indie MMORPG.įirst, packaging is everything: If bands like U2 or Tool have taught us anything, it's that an easily digestible image will sell to anyone, including to people that are normally outside of the target market. Gameplay matters nothing if no one wants to look your way, and independent games could take a few cues on design from the mainstream. Design is everything, especially in gaming. I welcome any suggestions for games, either in the comments or at beau at massively dot com.Īs someone that prefers digging through old forum posts, little-read blogs and strange Twitter links to find odd independent games over downloading the latest mega-game, I have to be able to tolerate a lot of bad design. We will meet each Tuesday and Friday night at 8 PM Central time, followed by this column the Saturday after. Some of the games will be far out of your gaming comfort zone, and some will pleasantly surprise you.

eternal lands all players

Each week Rise and Shiny asks you to download and try a different free-to-play game, decided by me, Beau Hindman.














Eternal lands all players